Freddy Render

My Blog | Mike Peralta's Blog



Saturday, March 28th, 2020, 10:05am
Categories: Tech / Nerdery

Freddy Render



Hello friends!

If you use the 3D program Blender to create and render animations, you may have found yourself often thinking:
I really wish I could get multiple computers to team up and render this animation all at the same time, so it finishes faster!

I've thought this a lot myself and didn't like other renderfarm solutions for Blender. Some didn't work very well, some cost a lot of money, and others were too cumbersome to setup and run.

As a solution to this problem, I wrote my own software. Freddy Render is free render farm software for Blender. It's pretty simple, works well, and has a slick web interface to help you manage your projects. It's also written in pure Java, so you should be able to run it on just about every major operating system out there (i.e., Windows, Linux, Mac, OpenBSD, whatever).

If you'd like to know more, check out the Wiki I just made for it: https://freddy.MikePeralta.com

Don't forget to get your FREE Mp3s right here: MikePeralta.com/Subscribe
Mike Peralta is an independent musician and you should follow him on Twitter (@MikePeralta) and Instagram (@MikePeraltaMusic), then subscribe to his blog just a bit below this text!
Current avatar photo by Heinz von Bockelmann (CC by 2.0, modified by Mike Peralta)



Link to This Entry

 

Share With Your Friends


Subscribe to Mike Peralta's Blog

1. Your Email 2. Your Name 3. Click "Subscribe" !

Comments

Be the first to comment!
Your Name
Your name is required since you are not logged in.
Your Email
Your email is required since you are not logged in.
Word Verification
Word verificaiton is required since you are not logged in.
Your Comment


(Don't fill this one out)

Submit

Booking | Newsletter | Contact | RSS

Photos

  • Instagram
  • Register / Community

  • Register (FREE)
  • Login
  • Find Other Fans
  • Mobile

  • Point your mobile browser to: MikePeralta.com/m or simply scan this code











  • Still need to fix CL_Hook_Blog_PublicInterface_ViewEntry_BeforeTemplate()